Gamification:
Gamification refers to the integration of game elements, mechanics, and design techniques into non-game contexts, such as education, marketing, or workplace environments, to engage and motivate individuals. By incorporating elements like points, badges, leaderboards, challenges, and rewards, gamification aims to make tasks more enjoyable, increase user participation, and drive desired behaviors. It leverages principles from game theory and psychology to enhance motivation, learning, and engagement, ultimately leading to improved outcomes in various domains.